Brawl - Game & Watch - Action - 0x19 LandingFallSpecial
Entry Script (Common)
- CreateInterrupt { interrupt_id: None, action: Fall, requirement: (InAir) }
- if (not(BoolIsTrue LongtermAccessBool(HasHammer)))
- IfStatementAnd (not((InternalConstantInt(HeldItem) Equal scalar(0))))
- Subroutine(0xf6bc)
- else
- CreateInterrupt { interrupt_id: None, action: Wait, requirement: (AnimationEnd) }
Exit Script (Common)